Suggestions for the devs

Started by Sooszi · Oct 15, 2026 · 4 replies

Sooszi · original poster Oct 15, 2026 3:28pm
1. Give us the possibility to demolish buildings and place different ones instead. 2. Open a resource exchange where you can trade one resource for another at a certain rate. 3. Add cost of upgrading outpost tiers and walls or gates. At the moment there is no info. Will post more when it hits me! :)
Sooszi Oct 16, 2026 7:47am
4. Make embassy level unlock new possibilities for the alliance. E.g. level 1 to invite players, level 2 for roads, level 5 for citadel etc
Sooszi Oct 16, 2026 2:34pm
5. Review outpost facilities. E.g. storehouse doesnt upgrade kingdom storage limit.
Sooszi Oct 17, 2026 5:35pm
6. Review soldier resource cost and stats. Making 3 infantry instead of 1 royal guard is cheaper, faster and gives the same output. I might be wrong but it's worth checking it.
Sooszi Oct 19, 2026 4:52am
7. Review the winning conditions. Building a citadel level 10 is impossible if you don't take down nearly all Wardens. There would not be enough crowns for anyone to win if someone took down half warden HP and I took half.

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